Added Tetris functionality

This commit is contained in:
Furentes
2019-04-05 11:21:16 +02:00
parent 2e74c3e35e
commit 41d16a7947
30 changed files with 3815 additions and 207 deletions

25
Assets/Scripts/Spawner.cs Normal file
View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Spawner : MonoBehaviour
{
// Array of groups
public GameObject[] groups;
// Constructor (called when game starts)
void Start()
{
// Spawn initial group
spawnNext();
}
public void spawnNext()
{
// Generates random index
int i = Random.Range(0, groups.Length);
// Spawn group at current spawner position
Instantiate(groups[i], transform.position, Quaternion.identity);
}
}